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Changing the port size and position will greatly change the character of the low frequencies. A phenomenon found in loudspeakers in which higher frequencies are projected straight out of the loudspeaker, rather than dispersing along with the lower frequencies. When you stand on-axis in front of the speaker, it sounds as though it is only reproducing the high frequencies, rather than the mids or lows. This phenomenon is alleviated by routing the high frequncies through horns in the loudspeaker.
The process of adjusting the tempo variations in a recorded piece of music to fit the set tempo of the project. In a DAW, this is done using time stretching tools and cuts to synchronize the transients to the appropriate tempo markers.
This technique is often used, for example, to reconcile a drum or bass performance that was recorded without a click track. A technique predominantly used by DJs to synchronize the tempos of two recorded tracks, generally through the use of time stretching and pitch shifting tools, to create a seamless transition from one song into another. The number of steady even pulses in music occurring in one minute, defining the tempo of the song.
A technique in which high and low frequencies in a speaker or speaker system are driven by two separate amplifiers. A microphone pickup pattern which is most sensitive to picking up sounds directly in front and back of the mic, effectively rejecting sounds coming from the sides.
In digital recording, the number of computer bits used to describe each sample. The greater the bitrate, the greater the dynamic range of the sampled sound. The quality and resolution of an audio sample are described as a combination of sample rate and bitrate. The mixing of multiple sounds or channels together to form one sound, or mixing the left and right signals together. This can be done in real-time or analog by playing the tracks through the console and recording them onto separate tracks, or digitally through a digital audio workstation.
Bouncing was once used frequently by engineers to free up additional tracks for recording, but in digital workstations where tracks are virtually unlimited, this practice is basically obsolete. Today, engineers typically bounce tracks for the purpose of creating a preliminary or final mix of a song.
An abbreviation of Beats Per Minute, the number of steady even pulses in music occurring in one minute which defines the tempo. A technique of feeding a single input to both channels of an amplifier, then summing them into one, thereby effectively doubling the amplifier power supplied to the signal. A type of phase cancellation in which two identical signals or frequencies, having the same amplitude but opposite polarity, cancel one another out.
Most commonly used in the context of musical instrument frequencies. An audio pathway by which one or more signals, usually from different sources, are routed to a designated place. Because busses are highly connected to signal flow, they serve a broad range of purposes in audio applications. A group of one or more insulated conductors, optical fibers, or a combination of both within an enveloping jacket, typically for transmitting electrical signals of different types. Cable that is ready for installation in specific applications and usually terminated with connectors.
An electronic device made of two plates separated by an insulator, designed to store electrostatic energy. The capacitor is a key component in condenser microphones, for example. A mechanical part of a magnetic tape recorder that controls the speed of the tape as it passes across the tape heads.
Space-travel definitions aside, this is the name given to the part of a microphone that contains the diaphragm and active element, the mechanical structure that converts acoustic sound waves into electrical current. A microphone that uses carbon granules to convert sound waves to electrical impulses. The carbon element sits between two plates; as sound waves hit the carbon granules, it generates changes in resistance between the plates, affecting the electrical signal.
A microphone pickup pattern which is most sensitive to sound coming from the front, less from the sides, and least from the back of the diaphragm. So named because the pickup pattern is in the shape of a heart cardio. The frequency of an audio signal that is most affected by an equalizer, either boosting or attenuating the frequency. The complete signal path from the sound source to the multitrack recorder or DAW. For example, an audio signal that travels from the microphone to the preamplifier, then into a channel strip on the mixing console, then is sent through the outputs into the recorder.
This is different from the monitor path, which feeds a mix of signals into monitor speakers or headphones without affecting the recorded signals. The automatic adjusting of the speed of a recorder or sequencer to keep time with another recorder. A shorthand form of musical notation that provides the basic chord changes and essential rhythmic information of a song.
Most commonly used by studio session players, rhythm sections or jazz bands to provide the skeletal structure of the song while allowing players room to create their own parts and improvise. While lead sheets typically focus on melody line and chord structure, chord charts display mainly chord changes and rhythm. A signal sent by a device within the circuit that generates steady pulses or codes to keep other devices in sync with each other.
An example in the music world is sequencing via MIDI. The sequencer sends a clock signal so connected devices will play in time. A microphone placement technique that places the mic close to the sound source to pick up the direct sound and reject ambient sound.
A stereo miking technique in which two microphones are placed with their heads as close to each other as possible. This prevents phase cancellation problems in the mix because the distance from the sound to either microphone is the same. A signal processor serving as a combination compressor and expander, primarily used for noise reduction purposes in analog systems.
The audio signal is compressed prior to recording, then expanded at the reproduction stage. Companding is the principle behind Dolby noise reduction systems. The rate by which a compressor attenuates an incoming signal, measured in decibels.
For example, a compression ratio of means the compressor will only allow a 1 dB increase in the signal for every 4 dB increase in the signal above the threshold. A signal processor or plug-in that reduces the dynamic range of an audio signal by amplifying its quieter sections and attenuating its louder ones. A microphone in which sound is converted into electrical current through changes in a capacitor.
The sound pressure waves move the diaphragm, producing changes in capacitance which are then changed into electrical voltage. A microphone designed to pick up vibrations from solid objects as opposed to vibrations in the air.
In the broadest sense, a controller is any device that is used to control another device. Other examples of controllers in the recording studio can include monitor controllers, DAW controllers and DJ controllers.
The distance from the sound source at which the direct sound and the reverberant sound are at equal volume. Critical distance varies according to the space; in a room with absorbent walls, the critical distance will be further from the source, and in a reverberant room, the distance will be closer to the source. An audio editing technique in which one sound is faded out as another sound is faded in, to create a seamless transition between the two.
Club DJs also use crossfading to transition from one song to the next with no stops. An audio filter component that splits an audio signal into two or more bands or signals, usually to be fed into different components of a loudspeaker system according to frequency range.
The frequency at which the crossover stops sending the signal to one speaker and starts sending it to another. The unwanted leakage of an audio signal between two audio channels—for example, overlapping signals between channels on a mixing console, or overlapping audio between two tracks of audiotape. In general terms, a cue is the starting point for a piece of music or section of music. A cue can even refer to an entire section of music being used for video production. Confusing, huh?
The rate of reduction of the frequencies beyond the passband of a filter. The slope is described as the number of dB the filter reduces the signal for each octave past the cutoff frequency. One complete vibration or sound wave. Abbreviation for Digital to Analog conversion, which changes digital data numbers digital audio signal into discrete voltage level.
The connection of three or more devices in a series, where the audio signal passes through one device to reach a second, and through the second to reach the third, etc. The reduction of energy in a vibrating system, through friction. Can refer to the reduced amplitude in an electrical signal, or the stifled vibrations of a musical instrument for example, the damper pedal on an acoustic piano.
An abbreviation for Digital Audio Workstation, a device or software program designed for recording and mixing audio digitally. An abbreviation for decibel, a measurement ratio that compares signal strengths usually audio levels.
A series of noise reduction systems, named for the company that developed them. DBX noise reduction has been less commercially successful than the more widely known Dolby systems, but is still found on occasion in recording studios.
The second stage of the four stages of a sound Attack, Decay, Sustain and Release, or ADSR , the decay of the sound is its gradual reduction in volume after reaching its peak in the attack stage. Commonly used in miking choirs, orchestras and other large ensembles, but variations of the Decca tree technique are also being used today in surround sound situations.
Most often used to describe audio levels. The process of demagnetizing an object. In the context of audio, degaussing essentially erases the recording on magnetic tape. A preliminary recording that is intended to give the listener an idea of how a song could sound in a final production. To purposely cause an instrument or signal to play out of tune usually slightly. The part of a microphone that moves in response to sound waves, converting them to electrical signals. The process of converting audio signals into numbers that represent the waveform, then storing these numbers as data.
A stereo microphone placement technique that places two cardioid microphones about 20cm apart and set outward from each other at a degree angle to create a stereo image.
Particularly for stereo miking at close ranges. An electrical component that enables easy electrical current flow in one direction but not the other.
In the recording studio, these are commonly found in the vacuum tubes of tube amplifiers. A small device that to converts an unbalanced, high-impedance speaker or instrument-level output to a balanced, low-impedance mic-level output. An output available on some consoles which is fed directly from the preamplifier stage of the input, bypassing the channel strips and faders.
The area that is effectively covered by the sound coming from a loudspeaker; specifically, the imaginary boundaries on either side of the speaker at which the sound level is 6 dB lower than if you were standing directly in front of the speaker. Each speaker has both a horizontal and vertical dispersion angle. The technique of placing a microphone far from the sound source in order to pick up a combination of the direct and reflected sounds.
While electrical or audio distortion is typically unwanted and avoided, it is frequently used in controlled situations in audio to create certain desirable effects, particularly with electric guitars and amplifiers.
The brand name of a manufacturer of noise reduction systems and other audio systems, to improve performance and fidelity of audio recording, playback, and transmission. The phenomenon in which the human ear perceives a change in the frequency pitch of a sound while the sound source is in motion. As the sound source approaches, the sound waves travel a shorter distance to the ear, increasing the frequency of the waves and the pitch of the sound; as the sound source moves away, the sound waves must travel farther and farther, resulting in lower frequencies.
A common example of this effect is an approaching emergency vehicle whose siren sounds higher as it approaches and lower after it passes. The Doppler Effect can be utilized in audio settings, for example, in the Leslie speaker in which an electric motor rotates the speakers inside the cabinet, constantly changing the distance between the sound source and the listener or microphone and creating its signature warbling vibrato effect.
A brief loss of audio signal on tape, or a brief loss of data in a digital audio file often due to a dropped sample , that can result in an unwanted dip in audio, a crackle or a pop. A specific sequence of drum sounds played by a drummer or sequenced into a drum machine for use in a song. A notable example is a spoken-word voice-over track recorded over a musical track, where the music drops in volume when the speaker begins to speak. Also called Moving Coil Microphone A microphone in which sound pressure waves are converted to an electrical audio signal by an induction coil moving within a magnetic field—a process often compared to a loudspeaker working in reverse.
Dynamic microphones are less sensitive than condenser microphones, but can be effective for miking louder sound sources or for close-miking applications. The process of automatically changing the level or gain to alter the level relationship of the loudest audio to the softest audio.
Dynamic processors include compressors, limiters, expanders and gates. The first stage of reverberation. The distinct repetition of an initial sound, caused by the reflection of the sound waves upon a surface. We recognize a sound as an echo when the distance between the source and the reflection is far enough apart that we can detect the time delay between one and the other.
Essentially, reverberation is the combination of many echoes occurring too rapidly to hear each individually. In the studio, echoes can be reproduced acoustically or simulated by a digital signal processor. An enclosed room designed with reflective, non-parallel surfaces for the purpose of creating acoustic echoes reverberation. To change one or more parameters of a recorded sound after the fact. Analog editing would typically involve splicing the magnetic tape on which the audio signals were recorded.
These days, almost all editing in the studio is done via computer using a digital audio workstation DAW. Also called Guitar Processor A device that adds audio effects to a direct guitar signal, such as reverb, chorusing, flanging, delay, overdrive, amplifier simulation, etc.
They can also be found as presets in guitar amplifiers, or even as digital plug-ins within a DAW. A dielectric plate that is designed with permanent polarity, allowing it to function similarly to a magnet.
A variation of condenser microphone that uses an electret instead of a capacitor. Abbreviated EMF A field of magnetic energy put out because of current traveling through a conductor. The bane of audio professionals everywhere, EMI is a type of interference caused by nearby electromagnetic activity, which can be picked up by audio cables and equipment, causing unwanted noise, hum or buzz in audio systems.
Common causes of EMI in audio systems may include high-current power lines, fluorescent lighting, dimmer switches, computers, video monitors and radio transmitters. Negatively charged particles revolving around the nucleus of an atom.
Electrical current is generated by electrons moving along a conductor, like a metallic wire. The envelope of a sound describes how a sound or audio signal varies in intensity over a period of time. A drawing of several curves showing how loud the tones of different frequencies would have to be played for a person to say they were of equal loudness. An audio signal processor that uses one or more filters to boost or cut the amplitude volume of certain frequencies within the sound.
A signal processor or plug-in that performs the opposite function of a compressor, expanding the dynamic range of an audio signal rather than compressing it. It accomplishes this by further reducing the amplitude of signals that drop below a set threshold. The rate by which an expander attenuates an incoming signal, measured in decibels. For example, an expansion ratio of means the expander will reduce the signal by 2dB for every 1dB it drops below the threshold.
If the signal falls 3dB below the threshold, the expander attenuates it by 6 dB, and so on. A gradual reduction of the level of the audio signal, or a gradual change of level from one pre-set level to another. A control which adjusts the level gain or attenuation of an incoming signal to a channel or grouping of channels on a console.
The region away from a loudspeaker at which the sound drops 6dB for each doubling of the distance, up to the critical distance. The beginning of the far field varies according to the size of the speaker, but in most cases the far field begins around 3 feet from the sound source. Audio engineers often use both near field and far field monitoring when fine-tuning a mix.
The return of a portion of the output signal back into the input of a system. This can be done in a controlled manner through a feedback circuit to alter the sound of an instrument most commonly electric guitars or analog synths. It can also describe the unwanted feedback loop created when an open microphone is picking up the sound from a nearby speaker, generating a loud, oscillating frequency that increases in intensity until the feedback loop is broken by turning off the mic or speaker, or by use of an equalizer to attenuate the frequency.
The control on a delay line or delay effects device that controls the amount of feedback into the system. A device that removes or attenuates signals with frequencies above or below the specified cutoff frequency.
This was originally accomplished in analog tape recording by playing the original tape and the copy on two tape machines simultaneously, then physically pressing on the flange of one of the machines to alter the timing of the duplicate track.
These days, most flanging is done through delay boxes or digital plug-ins. Named after the two researchers who first plotted the curves. A stage monitoring system used in live audio. This mix is usually different from the FOH front-of-house mix that the audience hears, and is sometimes controlled by a second engineer through amplifiers and speakers separate from the main sound system.
This type of stage monitoring is frequently susceptible to feedback from the microphones, and in certain venues can cause unwanted reflective noise that makes it difficult for FOH engineers to create a good mix for the audience. For this reason, many live audio systems now use in-ear monitoring as an alternative to stage monitors to control the onstage noise and reduce the risk of feedback.
An element in the sound of a voice or instrument that does not change frequency as different pitches are sounded. These frequencies are what create timbre, that element of sound that creates the specific sound of a guitar, a flute, a male or female voice, etc.
Examples include currently used physical formats such as vinyl records and compact discs; obsolete formats such as cassette tape, 8-track tape and DAT; analog recording staples such as reel-to-reel multitrack tape; and many different digital audio file formats such as mp3, WAV, WMA, AIFF and others.
The number of occurrences of a particular event within a certain amount of time. In audio and acoustics, frequency specifically refers to the number of complete cycles a vibration or waveform makes in a second, measured in cycles per second, or Hertz Hz.
In sound, frequency determines what we hear as pitch. The longer the wavelength, the fewer the cycles per second, and the lower the pitch. A method of sound synthesis in which the frequencies generated by one oscillator the carrier are altered by the output of one or more additional oscillators operators to create a diversity of harmonically rich sounds. Each instrument has a certain frequency range in which it can play; the human ear can also hear within a certain frequency range.
The range between high and low frequencies that a component of an audio system can adequately handle, transmit or receive. In wireless microphone systems, frequency-agile describes the ability of the system to operate on a choice of different RF frequencies within a certain bandwidth. Frequency-agile systems are preferred for live touring and in areas with high concentrations of radio signals like large cities because the RF frequency of the device can be changed to avoid interference.
A now out-of-date protocol in which a sync tone is recorded onto a spare track of a multi-track tape recorder to enable electronic devices mainly drum machines to perform in sync with the tape. Abbreviated FOH In live audio settings, the location in a venue opposite the stage, where live audio for the show is controlled and mixed.
Also called fundamental frequency or first harmonic The lowest frequency present in the sounding of a note by musical instrument or voice. A device that changes the gain of an amplifier or circuit, often a knob potentiometer that can be turned.
A term that describes the interconnection of multiple components in an audio system, and the amount of gain increase or reduction that occurs at each point. A configuration with a good gain structure means that the components are working properly together to provide optimal gain with minimal distortion or noise. Also called Noise Gate A type of expander that completely or almost completely attenuates a signal once it drops below a certain level, rather than simply reducing the level.
A type of equalizer that can adjust various frequencies of the incoming signal using sliders that are assigned to specific frequency bands. An adapter that enables a three-prong power cord to plug into two-prong outlet. Some engineers wrongly use this plug to interrupt the ground connection and prevent buzz, but it is a VERY unsafe practice to break the ground connection using this plug without grounding the unit by another means. A switch that breaks the connection between the ground point in one circuit and the ground point in another circuit, for the purpose of eliminating hum or buzz caused by ground loops.
A situation caused when one or more electronic devices are connected to the same ground at different points. The devices operate at different ground potentials, which creates voltage along the ground, resulting in a low-frequency hum that can be annoying at best and cause damage to gear at worst. The best resolution for ground loops is to ground all devices at the same point using a central power source.
An alternative solution is to break the loop via ground lift switches or plugs, but this should be avoided when possible as it is considered an unsafe management of electricity. In audio, group delay is a phenomenon within all electronic audio devices e. In simpler terms, lower frequencies are delivered slightly more slowly than higher ones. In all devices, there is an inherent delay between input and output of the signal, but group delay specifically deals with the time delays between specific frequencies of the sound.
The goal in any configuration is to keep the group delay as small as possible; in cases of extremely poor configurations, the delays between highs and lows can be audible. An electric guitar or device played like a guitar that transmits MIDI data that can be used to control synthesizers and sound modules.
Also called Precedence Effect Simply stated, a factor in human hearing in which we perceive the source of a sound by its timing rather than its sound level.
In his research, Helmut Haas determined that the first sound waves to reach our ears help our brains determine where the sound is coming from, rather than its reflection or reproduction from another source.
The reflection of the sound must be at least 10dB louder than the original source, or delayed by more than 30ms where we can perceive it as an echo , before it affects our perception of the direction of the sound. This is what helps us distinguish the original sound source without being confused by reflections and reverberations off of nearby surfaces.
Understanding the Haas effect is particularly useful in live audio settings, especially in large venues where loudspeakers are time-delayed to match the initial sound waves coming from the source. Hall programs are characterized by pre-delay of up to 25 ms. In compression, refers to a more abrupt introduction of compression of the signal once the sound level crosses the threshold. Whole number multiples of the fundamental frequency that occur naturally within the playing of a tone.
Mathematically, if the fundamental frequency is x, the harmonics would be 2x, 3x, 4x, etc. For example, if the fundamental frequency of the note played is Hz or A , the harmonics would be Hz, Hz, Hz, and so on. The presence of harmonics in the tone is what creates the timbre of an instrument or voice.
Go to below site to download your Free Reason 10 Serial Number. Comment Reply Start Topic. Post History Loading, please wait. This may take some time I am over the age of AGE. This article and video walks through how This article walks through how to customize and adjust category tags associated with individual plugin presets.
The videos in this article walk through how to log into your akaipro. Posted On: January 4, The Advance 49 gives you unprecedented playability and unrestricted manipulation of any virtual instrument with an exclusive interactive, full-color display, complemented by performance-friendly hardware controls. The included videos and article walk through a number of frequently asked questions about the Akai Pro Advance series controllers. Frequently Asked The included videos and article walk through a number of frequently asked questions about the VIP software.
Almost every aspect of the original APC40 has been deliberated, reworked, and improved to provide extended controller functionality, countless musical capabilities, and a smarter workflow.
In addition to its sleek look, veteran APC40 users will immediately notice the enhancements that include an RGB clip-launching grid, reinforced fader design, revised knob With Serato Flip, you can record and play back triggered cue point information at any time during your set.
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Featuring Michael Wynne. In I founded “In The Mix”, an audio community where he teaches music production and mixing to over , members. Some of Michael’s videos covering the Akai Fire and how it improves your creative workflow in FL Studio are featured below. Developed in partnership with Retronyms, the iMPC Pro app comes with built-in sampling functionality, a sound library, effects, and performance-driven features that bring the functionality of Akai Professional’s coveted Music Production Center to your iPad.
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It also explains the reasons for choosing one way or the other and walks through the steps to determine if your current Akai Pro MPC software 2. Posted On: December 20, We walk through downloading, installing, and authorizing the software and how to quickly get up and running and making music We’ll cover a few different methods to easily access this hidden folder.
Optimizing Your System, Improving Performance, and Managing Latency So you bought an audio recording interface, followed all the instructions, and set everything up. A typical PC or Mac recording setup may contain software and hardware products from a dozen or more companies. Even with a minimalist setup, getting all the When installing a major Mac OS update over an existing one not using a clean install , or when using Apple’s Migration Assistant to transfer files and preferences from one Mac New features include three new software instruments, an arpeggiator, auto-sampler, and all new workflow enhancements.
In this article, we’ll show you where you can download the MPC 2. Posted On: November 20, These drivers are written by Microsoft or Apple for Macintoshes , and come pre-installed on all computers. This includes where to download and how to run the update, as well as all the great new features you can expect on the other side. Posted On: November 15, This article walks through how to set up the MPK2 series controller with the Whether you are looking for an all in one production setup with keys and pads, or a more beat-oriented workflow, the MPD and MPK controller series gives you a ton of creative potential in a single piece of hardware.
You can even quantize the sample with legendary MPC swing! The following article will show you how to record a sample, assign it to a pad, and chop it up. This guide walks through registration, installation, and unlocking the software for your Samples can be easily loaded from an SD card and arranged onto the pads. The following article covers how to create a custom program.
Creating a custom kit For information on how to properly prepare your samples for use with the MPX However, Reason, which does not support those plugin formats needs additional workarounds to make this kind of routing capable to control it’s instruments Gain Staging Q: I’m getting a low output from my microphone. I know its a good mic. Thanks for writing in.
Posted On: February 13, MPC Software 1. Check out the latest features to the MPC Software in this article. Soundflower is an OS X system extension that allows applications to pass audio to other applications. With any piece of music production equipment, accurate timing is very important. Reason Remote is a protocol developed by Propellerhead to allow the ability for a single control surface to map to each of the modules in Reason, including the Transport Controls.
Akai Professional has developed and included all the files necessary to enable Reason to Posted By: Dave Beauchamp. This article provides a step-by-step walkthrough of installing an update. This video and accompanying download walk you though integrating Logic Pro into your MPC-centered studio. In this setup You can also load your own samples to the SD card. The following article will cover the requirements needed when preparing your own sample content.
Contents Required sample format My sample still does not read, what’s wrong? Whether you are looking for an all-in-one production setup with keys and pads, or a more beat-only oriented workflow, the MPK and MPD controller series give the user as much creative potential as you can dream up. MPK Series – Assigning Independent Tracks to Pads and Keys Simultaneously Do you want to be able to trigger drum samples using the pads on the MPK series controller keyboard, while simultaneously playing a bassline or melody on the keys?
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This guide will cover how to configure the MIDI setup By default, the pad banks overlap on most presets.
This guide walks through how to use the Vyzex editing software to change an existing preset or create Templates store the number of tracks, their names, the effects created in them, window positions, and just about every aspect of your project except for the Audio and MIDI itself.
Making good use of templates can dramatically increase workflow speed. This guide This guide walks through the basics of the installation of the preset editing software as well as how to change and upload those changes back to the controller. First, download and install This allows for perfect timing and instantaneous messaging between all synced devices and programs. This article shows you what devices you can connect, and also includes some tips to ensure success when using the Apple Camera iPad Connection Kit.
This is a great question, and something we thought a lot of other people out there may want to do as well. This guide walks through creating a simple keygroup using the MPC software. Contents What is a Keygroup? This article walks through the various exportation options and basic reasons for using each one.
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In this overview, we’ll cover how Akai MPC Renaissance and Studio – Chopping Drum Loops Have you ever used a drum loop in your project, but wanted a way to easily transform that repetitive beat into interesting drum fills, transitions and alternate patterns?
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